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 perception loss


Dual-Agent GANs for Photorealistic and Identity Preserving Profile Face Synthesis

Neural Information Processing Systems

Synthesizing realistic profile faces is promising for more efficiently training deep pose-invariant models for large-scale unconstrained face recognition, by populating samples with extreme poses and avoiding tedious annotations. However, learning from synthetic faces may not achieve the desired performance due to the discrepancy between distributions of the synthetic and real face images. To narrow this gap, we propose a Dual-Agent Generative Adversarial Network (DA-GAN) model, which can improve the realism of a face simulator's output using unlabeled real faces, while preserving the identity information during the realism refinement. The dual agents are specifically designed for distinguishing real v.s.


Dual-Agent GANs for Photorealistic and Identity Preserving Profile Face Synthesis

Neural Information Processing Systems

Synthesizing realistic profile faces is promising for more efficiently training deep pose-invariant models for large-scale unconstrained face recognition, by populating samples with extreme poses and avoiding tedious annotations. However, learning from synthetic faces may not achieve the desired performance due to the discrepancy between distributions of the synthetic and real face images. To narrow this gap, we propose a Dual-Agent Generative Adversarial Network (DA-GAN) model, which can improve the realism of a face simulator's output using unlabeled real faces, while preserving the identity information during the realism refinement. The dual agents are specifically designed for distinguishing real v.s.


Rate-Distortion-Perception Tradeoff Based on the Conditional-Distribution Perception Measure

Salehkalaibar, Sadaf, Chen, Jun, Khisti, Ashish, Yu, Wei

arXiv.org Artificial Intelligence

We study the rate-distortion-perception (RDP) tradeoff for a memoryless source model in the asymptotic limit of large block-lengths. Our perception measure is based on a divergence between the distributions of the source and reconstruction sequences conditioned on the encoder output, which was first proposed in [1], [2]. We consider the case when there is no shared randomness between the encoder and the decoder. For the case of discrete memoryless sources we derive a single-letter characterization of the RDP function, thus settling a problem that remains open for the marginal metric introduced in Blau and Michaeli [3] (with no shared randomness). Our achievability scheme is based on lossy source coding with a posterior reference map proposed in [4]. For the case of continuous valued sources under squared error distortion measure and squared quadratic Wasserstein perception measure we also derive a single-letter characterization and show that a noise-adding mechanism at the decoder suffices to achieve the optimal representation. For the case of zero perception loss, we show that our characterization interestingly coincides with the results for the marginal metric derived in [5], [6] and again demonstrate that zero perception loss can be achieved with a $3$-dB penalty in the minimum distortion. Finally we specialize our results to the case of Gaussian sources. We derive the RDP function for vector Gaussian sources and propose a waterfilling type solution. We also partially characterize the RDP function for a mixture of vector Gaussians.


Dual-Agent GANs for Photorealistic and Identity Preserving Profile Face Synthesis

Zhao, Jian, Xiong, Lin, Jayashree, Panasonic Karlekar, Li, Jianshu, Zhao, Fang, Wang, Zhecan, Pranata, Panasonic Sugiri, Shen, Panasonic Shengmei, Yan, Shuicheng, Feng, Jiashi

Neural Information Processing Systems

Synthesizing realistic profile faces is promising for more efficiently training deep pose-invariant models for large-scale unconstrained face recognition, by populating samples with extreme poses and avoiding tedious annotations. However, learning from synthetic faces may not achieve the desired performance due to the discrepancy between distributions of the synthetic and real face images. To narrow this gap, we propose a Dual-Agent Generative Adversarial Network (DA-GAN) model, which can improve the realism of a face simulator's output using unlabeled real faces, while preserving the identity information during the realism refinement. The dual agents are specifically designed for distinguishing real v.s. In particular, we employ an off-the-shelf 3D face model as a simulator to generate profile face images with varying poses.